Hong Kong Style Rules

   1   The number represents the serial number of the item in this table. 

The numbers under the serial numbers are the points of score for the item.

Big Four Winds 四風會

The first is the term in English. The second is the term in Chinese.

Mahjong Scoring Table

'

Serial Number

Ways of Scoring

  1

Heaven And Earth    天地和

8

Dealer going out with no tile thrown or with the first tile thrown.
    

  2 

Big Four Winds 四風會

   5

A hand that includes Pungs or Kongs of all four Winds
 

  3 

Big Three Dragons 大三元

5

A hand that includes Pings or Kongs of all three Dragon tiles
 

  4 

Four Kongs 四杠

5

A hand that includes four Kongs. (Add points for concealed)

 

  5 

Thirteen Orphans 十三幺

8

A hand composed of 1 and 9 of each of three suits and one of  each honors plus one of these 13 tiles. (Add Fully Concealed Hand with Self Draw)
   

  6 

Little Four Winds 小四風會

3

A hand composed of three Pungs (Kongs) of Winds and a head of the fourth Wind.
 

 7

Little Three Dragons 小三元

3

A hand composed of two Pungs (Kongs) of Dragons and a head of the remaining Dragon.
 

  8 

All Honors 字一色

8

A hand composed of Pungs or Kongs and head of honor
 

  9 

Seven Pairs   七对

5

A hand composed of seven pairs. (Add Fully Concealed Hand for Self Draw)
 

  10

Full Flush   清一色

5

A hand with only one suit present. It can add points to regular hands or special hands
 

 11

Last Tile Draw   妙手回春 

1

Going out on the last Tile of the wall. Not counting Self Drawn
 

  12

Last Tile Claim   海底捞月

1

Going out on the last discarded tile of the game.
 

  13

Out with Replacement Tile   杠上开花

1

Going out on the Replacement Tile for Kong. No Self Draw. If the replacement is a flower and going out on the replacement for the flower does not qualify. However, it can score Self Draw.
 

  14

Robbing The Kong   抢杠和

1

Going out on the tile that is to promote an exposed Pung to a Kong in the opponent's hand. No points for Last Tile
 

 15

All Pungs   碰碰和 

3

A hand of four Pungs (Kongs) and a Head.
 

  16

Half Flush  混一色

3

A hand that contains honors and one of the three suits
 

  17

Two Dragons  双箭刻  

2

Two Pungs (Kongs) of Dragons
 

  18

Fully Concealed Hand   不求人

1

Going out on Self Draw with no melded Chows or  Melded Kongs. Concealed Kongs allowed
 

  19

Dragon Pung  箭刻 

1

A Pung (Kong) of Dragons
 

  20

Prevalent Wind   圈风刻 

1

Pung (Kong) of the Wind of the Round
 

  21

Seat Wind  门风刻 

1

Pung (Kong) of the Wind of the Seat Position
 

  22

Concealed Hand   门前清

1

A hand waiting to go out with no melded Chows, melded Pungs or Melded Kongs. Concealed Kongs allowed
 

  23

All  Chows  平和 

1

Hands with four Chows and a Head
 

  24

Self-Draws   自摸

1

The hand goes out on the tile picked from the wall directly by the winner
   

  25

Eight Flowers   八朵花

13

Going out with all eight flowers
 

  26

Four Flowers   四朵花

2

A set of Flowers or a Set of Seasons
 

  27

Seat Flower   门风季

1

Season that is correspondent to the seat position
 
 

  28

Prevalent Flower  门风花

1

Flower that is correspondent to the prevalent wind
 

  29

No Flower  门风花

1

Flower that is correspondent to the prevalent wind
 
   
Minimum Scoring Points is 0. Maximum Scoring Points is 8

Points        Chips
0                     1
1                     2
2                     4
3                     8
4                   16
5                   32
6-8               64 
 

If the game goes out by self-Drawn, all players pay the winner the number of unit chips as shown above. Otherwise, only the one who throws the winning tile pays.