1
The number represents the serial number of the item .
The numbers under the serial numbers
are the points of score for the item.
Big Four Winds
四風會
The first is the term in English
The second is the term in
Chinese
Scoring Table
Serial Number
Ways of Scoring
1
Heaven And Earth
天地和
30
Dealer going out with no tile thrown or with the first tile thrown.
2
Big Four Winds
四風會
30
A hand that includes Pungs or Kongs of all
four Winds
3
Little Four Winds 小四風會
20
A hand composed of three Pungs (Kongs) of Winds and a head of the fourth Wind.
4
Three Winds 三風會
3
A hand that includes Pungs or Kongs of all
four Winds
5
Two Winds
風
2
A hand that includes Pungs or Kongs of all
four Winds
6
One Wind
風牌
1
A hand that includes Pungs or Kongs of all
four Winds
7
Big Three Dragons
大三元
20
A hand that includes Pings or Kongs of all
three Dragon tiles
8
Little Three Dragons 小三元
10
A hand composed of two Pungs (Kongs) of Dragons and a head of the remaining
Dragon.
9
Two Dragons 双箭刻
2
A hand that includes Pings or Kongs of all
three Dragon tiles
10
One Dragon 箭刻
1
A hand that includes Pings or Kongs of all
three Dragon tiles
11
Concealed Kongs 暗杠
2
Each Kong scores 2 points
12
Kongs
杠
1
Each Kong scores one point
12
All Honors 字一色
30
A hand composed of Pungs or Kongs and head of honor
'
13
Eight Pairs八对
20
A hand composed of seven pairs and one pung. (Add Fully Concealed Hand for Self
Draw)
14
Full Flush
清一色
30
A hand with only one suiA hand with only one suit present.
15
Half Flush
font >
混一色
10
A hand that contains honors and one of the three suits
16
Pure Straight 清龙
10
Chows of 1-2-3, 4-5-6 and 7-8-9 of the same suit
17
Chicken Hand
无番和
10
A hand of basic scoring structure with one scoring point
18
All Pungs
碰碰和
10
A hand of four Pungs (KonA hand of five Pungs (Kongs) and a Head.
19
All Chows
ont >
平和
3
Hands with four Chows andHands with five Chows and a Head
20
Last Tile Draw 妙手回春
1
Going out on the last Tile of the wall. Not counting Self Drawn
21
Out with Replacement Tile 杠上开花
1
Going out on the Replacement Tile for Kong. No Self Draw. If the
replacement is a flower and going out on the replacement for the flower
does not qualify. However, it can score Self Draw.
22
Robbing The Kong
抢杠和
1
Going out on the tile that is to promote an exposed Pung to a Kong in
the opponent's hand. No points for Last Tile
23
Melded Hand
全求人
10
Going out on discarded tile with Melded Chows or Melded Kongs
24
Fully Concealed Hand
不求人
3
Going out on Self Draw with no melded Chows or Melded Kongs.
Concealed Kongs allowed
26
Concealed Hand
门前清
1
A hand waiting to go out with no melded Chows, melded Pungs or Melded
Kongs.
Concealed Kongs
allowed
26
No Honors
and no Flowers
无字 无花牌
3
Hand that lacks of Honor tiles and Flower tiles
& 27
No Honors
无字
1
Hand that lacks of Honor tiles
& 28
Edge Wait
边张
1
The hand goes out with 3 and 3 only to make Chow of 1-2-3 or with 7 and
7 only to make Chow of 7-8-9
& 29
Closed Wait
坎张
1
The hand goes out with one, and one only, tile. The tile makes a chow
with the tile in between the other two tiles
& 30
Single Wait
单钓将
1
Going out with a tile that is part of the Head
& 31
Self-Draws
自摸
1
The hand goes out on the tile picked from the wall directly by the
winner
& 32
Flower Tiles/ 花牌
1(30)
Each Flower tile counted as one point, 8 Flowers score 30 points
Minimum Scoring Points is 0.
Unit Chips = Points + 10;
If the game goes out by self-Drawn, all players pay the winner the number of
unit chips as shown above. Otherwise, only the one who throws the winning tile
pays.